Tuesday, September 9, 2008

Max Patch

I initially developed my concept in Quartz. I had a bit of trouble using the Arduino with Quartz, so I remade the whole patch in MaxMSP, which took alot longer than I thought it would. The actual patch looks a hell of alot simpler than it really is.



So what this patch does, is everytime a bang is sent to my Uzi object, a number is brought up using the jit.lcd function. It also goes fullscreen!


So the number in the middle rises, as my IR beam, or pressure pad, gets broken or touched.

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